Scott Purcival

Game Programmer
About Me

I am a Game Programmer with an Artistic eye.

I have a knack for big data and solutions to complex problems, and an unhealthy obsession with polish.
My mantra is 'everything is possible'. If I don't know how to do something, I will persist until I figure it out.
I am at the tail end of my Adv. Dip. in Professional Game Development (Programming) which I study at The Academy of Interactive Entertainment (AIE).
When I am not working or studying, I like to make my own games, build custom gaming PCs, play co-op games with my wife, and spend time outdoors.

My notable acheivements of late are;

  • 2018 - Ballmer Peak - Published my first game to the Google Play store, in early access.
  • 2017 - Second Place - NASA Space Apps Challenge, UTS Sydney
  • I am also a Maintenance Planner by day, a Dad of 3 kids, and an Indie Game Dev by night. I look forward to changing this up to full time Game Dev. :)