Scott Purcival

Game Programmer
About Me

I am a Game Programmer with an eye for Design.

I have a knack for big data and solutions to complex problems, and an unhealthy obsession with polish.
My mantra is 'everything is possible'. If I don't know how to do something, I will persist until I figure it out.
When I am not working or studying, I like to make my own games, build custom gaming PCs, play co-op games with my wife, and spend time outdoors.

My notable acheivements of late are;

  • 2022 - Sackboy™: A Big Adventure - PC Port of PS5 Game. Released on Steam and Epic Store - The Eccentric Ape
  • 2020 - Frog's Princess - Released to Steam, App Store and Google Play - Joy Everafter Stories
  • 2019 - Two rapid development projects for Western Downs Libraries - Bookworm Blitz! and Greenscreen Photo Booth.
  • 2018 - Adv. Dip. Professional Game Development (Programming) - The Academy of Interactive Entertainment (AIE)
  • 2018 - Ballmer Peak - Published my first game to the Google Play store, in early access.
  • 2017 - Second Place - NASA Space Apps Challenge, UTS Sydney with our entry -KEN-
  • I am also an avid gamer myself, dad to 3 gamer kids, and build custom gaming PCs in my free time.